Ship Handling Simulator
Aleksandr Turkin
Original simulator of ship-handling, maneuvering and mooring to a pier with tugboats.
Download price in United States
Current observed download price for the selected storefront. Open regional pricing to compare converted prices across countries.
In-app purchases in United States
Items currently visible on Apple’s public App Store page. This may not be the complete App Store Connect catalog.
Source: Apple public App Store page · Publicly visible items only
About Ship Handling SimulatorStorefront description supplied by Apple.
Original simulator of ship-handling, maneuvering and mooring to a pier with tugboats.
30 high-detailed ships, included passenger ships, cruise liners, cargo ships, battleships and aircraft carriers, from historical steam ships of 19th century till modern nuclear.
Realistic control of single and multi-screw vessels (including famous Titanic, Britannic 1874 and 1914, Carpathia, Mauretania, Aquitania, Californian) and azimuth propulsion.
Maneuvering with thrusters.
Mooring the vessel to the berth using two tugboats with separate control.
Departure from the berth and arrive into target area.
Narrow-swimming, bypass of hazards, minefields, passing with other AI vessels.
Sea marks of hazards and channels according to international rules.
Day and night modes, different environment and weather conditions, calm or storm water with ocean waves and icebergs.
Sandbox mode. You can create and pass your own levels.
Damage and sinking of ships at collisions, splitting in half while sinking.
Frequently asked questions
Quick answers based on the latest observed App Store data.
How much does Ship Handling Simulator cost in United States?
The latest observed download price is $10.99. Open the official App Store link to confirm the current checkout price.
Does Ship Handling Simulator have in-app purchases?
Apple's public page currently shows 0 purchase items in this storefront. The public list may be incomplete.
Can the price differ by country?
Yes. App Store prices can vary by storefront, currency, taxes, and developer pricing. We currently have 2 regional observations.