Markus Moenig
Denrim: Forge is a focused 3D modeler for creating game-ready props, stylized figurines, logos, and printable assets.
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Denrim: Forge is a focused 3D modeler for creating game-ready props, stylized figurines, logos, and printable assets.
Start with simple primitives or imported SVG artwork, shape your model directly in the viewport, create UV layouts, paint textures, and export to the workflow you need. Forge keeps modeling approachable without sacrificing the tools needed to turn an idea into a finished asset.
• Build with boxes, cylinders, spheres, capsules, and tori, or turn SVG paths into solid 3D geometry.
• Shape models with Transform, Push/Pull, Extrude, Inset, Bevel, Knife, Lathe, Offset, Circlify, Align to Face, and more.
• Work precisely with project units, grid snapping, numeric controls, multiple transform orientations, symmetry, and flexible selection tools.
• Create and pack UV maps, mark seams, select UV islands, and paint directly in texture space.
• Apply PBR materials and face-level paint directly in the viewport.
• Preview with Sub-D, control smooth shading, repair meshes, and inspect topology.
• Render with HDR environment lighting, reflections, tone mapping, and presentation controls.
• Export textured OBJ bundles, vertex-color OBJ, GLB, USDZ, STL, and PNG renderings.
• Create assets for game engines, renderers, and 3D-printing workflows.
• Learn as you work with integrated contextual help for tools, modes, and controls.
Native for macOS and iPadOS, with iCloud sync.
Respuestas rápidas basadas en los últimos datos observados de la App Store.
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