Abraham Stolk
Board your biplane for some chivalrous dogfights in the sky.
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Board your biplane for some chivalrous dogfights in the sky.
Take part in aerial battles with up to 60 planes and show them how is ace!
May the best pilot win. And in case you are not the best pilot: don't despair, we have flight school lined up for you as well!
This super smooth biplane simulator comes to you from the author of the hit game 'The Little Crane That Could.'
`The Little Plane That Could' comes with eight challenging missions and supports Game Center for keeping track of your performance and achievements.
The fluid high resolution visuals are as pleasing to the eyes as the fully 3D audio is to the ears.
The game features amazing A.I. pilots that use the same flight controls as the player with zero cheating.
Sophisticated aerodynamics models are used for all planes.
Bullets fly their actual ballistics path without guidance, fudging, or any cheating: a hit is a real hit.
Dogfight in 3... 2... 1.... Go!
Missions:
Quick Battle.
Taxi and Take-off.
Approach and Landing.
Enemy Reconnaissance.
Baptism of Fire.
Naval Blockade.
Escort.
Flight Leader.
Controls:
Swipe up/down for elevator control.
Swipe left/right for aileron control.
Swipe throttle for power setting.
Swipe left/right brakes for wheel braking.
Pinch for camera zoom.
Tap prv/nxt for selecting camera target.
`The Little Plane That Could' was conceived, designed and implemented by Abraham Stolk. The 3D biplane model was designed by Kenneth Fejer. Play Testing by Jeff Segal.
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